To do this, Alec must complete a decent variety of side missions and destroy enough EDF property to wrestle control away from them. The core of Red Faction: Guerrilla is to run around the Mars colony liberating each section from EDF control. Overall, the story is just kind of forgettable. It’s not all that bad though, as there are some decent character story arcs and some fun callbacks to the original Red Faction games.
The overarching plot doesn’t really go anywhere, the characters are mostly forgettable, and the villain’s motivations barely even exist. The story was never Red Factions’ strong suit and it shows.