Thus, a fan of the game created a flowchart, so that players could see the saintliness, and which missions mean a changing allegiances for the player. Picking sides is a matter of moral choice ( read our guide on this here), but it can be surprisingly easy to start a quest for one faction only to immediately realize doing so has made the player an enemy of another group. Once players close in on tying the proverbial knot in the main quest line, however, they may find themselves in the awkward position where they've aligned themselves with each of the main factions, and are forced to make a choice between them.Īs most gamers are probably aware of by now, the aforementioned plot of Fallout 4 pits the player between three main warring factions: The Railroad, The Institute, and The Brotherhood.
There's plenty to to talk about in the realm of Fallout 4, and with the vast number of sidequests, explorable locations, and settlements to build, it's easy to become distracted from the main plot. The questline for Fallout 4 is the story of a parent trying to find their lost child, and invariably getting caught up in a struggle for control over the Boston Commonwealth in the process. One fan of Fallout 4 has created a complete flowchart of the entire Fallout 4 quest tree to keep track of which quests makes certain factions hostile.